QtAudioEngine.AudioListener
Control global listener parameters. More...
Import Statement: | import QtAudioEngine 1.0 |
Since: | Qt 5.0 |
Properties
- direction : vector3d
- engine : QtAudioEngine::AudioEngine
- gain : real
- position : vector3d
- up : vector3d
- velocity : vector3d
Detailed Description
This type is part of the QtAudioEngine 1.0 module.
AudioListener will have only one global instance and you can either access it through the listener property of AudioEngine:
import QtQuick 2.0 import QtAudioEngine 1.0 Rectangle { color:"white" width: 300 height: 500 AudioEngine { id:audioengine listener.up:"0,0,1" listener.velocity:"0,0,0" listener.direction:"0,1,0" listener.position:Qt.vector3d(observer.x, observer.y, 0); } Item { id: observer x: 10 + observer.percent 100 y: 20 + observer.percent 80 property real percent: 0 SequentialAnimation on percent { loops: Animation.Infinite running: true NumberAnimation { duration: 8000 from: 0 to: 1 } } } }
or alternatively, by defining an AudioListener outside AudioEngine:
import QtQuick 2.0 import QtAudioEngine 1.0 Rectangle { color:"white" width: 300 height: 500 AudioEngine { id:audioengine listener.up:"0,0,1" listener.velocity:"0,0,0" listener.direction:"0,1,0" } AudioListener { engine:audioengine position: Qt.vector3d(observer.x, observer.y, 0); } Item { id: observer x: 10 + observer.percent 100 y: 20 + observer.percent 80 property real percent: 0 SequentialAnimation on percent { loops: Animation.Infinite running: true NumberAnimation { duration: 8000 from: 0 to: 1 } } } }
This separate AudioListener definition is allowed to make QML bindings easier in some cases.
Property Documentation
direction : vector3d |
This property holds the normalized 3D direction vector of the listener.
engine : QtAudioEngine::AudioEngine |
This property holds the reference to AudioEngine, and must only be set once.
gain : real |
This property will modulate all audio output from audio engine instances.
position : vector3d |
This property holds the 3D position of the listener.
up : vector3d |
This property holds the normalized 3D up vector of the listener.
velocity : vector3d |
This property holds the 3D velocity vector of the listener.