unity.scopes.qt.QSearchQueryBaseAPI
Abstract base class to represent a particular query. More...
#include <unity/scopes/qt/QSearchQueryBaseAPI.h>
Inheritance diagram for unity::scopes::qt::QSearchQueryBaseAPI: src="https://assets.ubuntu.com/v1/d720597a-classunity_1_1scopes_1_1qt_1_1_q_search_query_base_a_p_i__inherit__graph.png" border="0" alt="Inheritance graph"/>
Public Member Functions | |
virtual void | run (SearchReplyProxy const &reply) final |
Called by scopes run time to start the query. More... | |
virtual void | cancelled () final |
Called by the scopes run time when the query originator cancels a query. More... | |
src="https://assets.ubuntu.com/v1/c6607712-closed.png" alt="-"/> Public Member Functions inherited from unity::scopes::SearchQueryBase | |
CannedQuery | query () const |
Get a canned query for this search request. More... | |
SearchMetadata | search_metadata () const |
Get metadata for this search request. More... | |
QueryCtrlProxy | subsearch (ScopeProxy const &scope, std::string const &query_string, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ChildScope const &scope, std::string const &query_string, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ScopeProxy const &scope, std::string const &query_string, FilterState const &filter_state, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ScopeProxy const &scope, std::string const &query_string, std::string const &department_id, FilterState const &filter_state, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ChildScope const &scope, std::string const &query_string, std::string const &department_id, FilterState const &filter_state, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ScopeProxy const &scope, std::string const &query_string, std::string const &department_id, FilterState const &filter_state, SearchMetadata const &hints, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ChildScope const &scope, std::string const &query_string, std::string const &department_id, FilterState const &filter_state, SearchMetadata const &hints, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ChildScope const &scope, std::string const &query_string, std::string const &department_id, FilterState const &filter_state, Variant const &user_data, SearchMetadata const &hints, SearchListenerBase::SPtr const &reply) |
QueryCtrlProxy | subsearch (ScopeProxy const &scope, std::string const &query_string, std::string const &department_id, FilterState const &filter_state, Variant const &user_data, SearchMetadata const &hints, SearchListenerBase::SPtr const &reply) |
src="https://assets.ubuntu.com/v1/c6607712-closed.png" alt="-"/> Public Member Functions inherited from unity::scopes::QueryBase | |
bool | valid () const |
Check whether this query is still valid. More... | |
unity::scopes::VariantMap | settings () const |
Returns a dictionary with the scope's current settings. More... | |
Detailed Description
Abstract base class to represent a particular query.
A scope must return an instance of this class from its implementation of ScopeBase::search().
This is the class that links scope API calls with the main QThread. The instance of this class is moved to the main QThread and pushes events to the Qt event loop.
- Note
- The constructor of the instance must complete in a timely manner. Do not perform anything in the constructor that might block.
Member Function Documentation
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finalvirtual |
Called by the scopes run time when the query originator cancels a query.
Your implementation of this method should ensure that the scope stops processing the current query as soon as possible. Any calls to a push()
method once a query is cancelled are ignored, so continuing to push after cancellation only wastes CPU cycles. (push()
returns false
once a query is cancelled or exceeds its cardinality limit.)
Implements unity::scopes::QueryBase.
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finalvirtual |
Called by scopes run time to start the query.
Your implementation of run() can use the reply proxy to push results for the query. You can push results from within run(), in which case the query implicitly completes when run() returns. Alternatively, run() can store the reply proxy and return immediately. In this case, you can use the stored proxy to push results from another thread. It is safe to call push()
from multiple threads without synchronization.
The query completes either when run() returns, or when the last stored reply proxy goes out of scope (whichever happens last).
- Parameters
-
reply The proxy on which to push results for the query.
Implements unity::scopes::SearchQueryBase.